Archetypes and Starting Skills

No matter what Nation you belong to or any other choices that you have made as a character, this step remains the same.

Starting Skills

Each character begins with exactly the same selection of abilities before moving on to specialise themselves.
-3 HITS
– The ability to utilise simple Armour, Simple Weapons and Simple Shields
– One political vote per quarter
– A Gain of 80 Shields per Monthly Downtime: This will be deposited in your characters Orsai Bank Account at the start of each month.
– The ability to perform 1 downtime action per quarter
– Any standard equipment that you can phys rep
– 20 Endeavour

Archetypes and Bonuses

There are many different Archetypes which configure to the training that you have received in your training days and vary per nation. This represents your learning but does not define you, you can be a soldier and call yourself a mercenary, bandit king or duellist, we don’t mind. Archetypes work down through the basic skills of a loose “class” and will be linkable back to your Training Choices for background and interest. They start with indentical Endeavours worth of skills which stack on top of your starting MAX BUYS later.