You have chosen to be a Day Pilgrim
Your first CORE word of Transcendental Casting is: Inspiratioon
Your first Combat word is: Tacticus

You have chosen your Pantheon and now dedicate your faith and soul to a Divinity that will guide your path and how you interact with your flock. Choose one of the following Deities to guide your path and gain the benefits on offer.

Stage Two – Deity –

Bethylak

Gain the following Core Word: Divination
Gain the following Support Words: Time, Fate, Invention and Strategies
You also gain the following two predtermined spells

Name: Blessing of Bethylak
Magnitude:
1
Word: Inspiration
Description:
It is said that Bethylak knows everything that has been learned by any living being, and many things that have yet to be discovered by mortal minds. Those blessed by Bethylak are filled with the insatiable curiosity of the God, driven to discover more, learn more, and to share those truths with the world. They also find that random pieces of trivia and miscellany pop unbidden into their minds, usually at the most opportune moments!
Effect: The blessed individual gains +1 suit to one check per scene for the remainder of the day.

Name: Foresight of the Lord of Time
Word:
Divination
Magnitude:
2
Description:
Through means of holy communion with the Lord of Time and Fate, the Priest may recount completely what it is they are considering; what they believe their next actions will be and why they are going to undertake them. The God will then provide a brief vision of the few seconds following that proposed course of action. The more information that the Priest can provide, the more accurate and the longer the vision will be.
Effect:
The Priest gains a brief vision provided by the Ref in line with the above, which may provide insight into the outcome of their plans.

Corrigun

Gain the following Core Word: Vigourousness
Gain the following Support Words: Allegiances, Tactical Awareness, Pledges and Chirurgery
You also gain the following two predtermined spells

Name: Blessing of The Corrigun
Magnitude:
1
Word: Inspiration
Description:
The Corrigun’s blessing is a stern reminder that one must remain loyal; not merely to serve the letter of one’s duty, but to keep faith with the deeper truth that the loyalty represents. Those who strive to do so find that their efforts come a little easier, that the God’s guidance helps move them in accordance with their virtues. Those who stray under the watchful eye of The Corrigun are best left unthought of.
Effect: The blessed individual gains +1 suit to one check per scene for the remainder of the day.

Name: Wounds Bound by Duty
Word:
Vigorousness
Magnitude:
2
Description:
Through means of this prayer, the Corrigunite may return a person who is not lethally injured back to full health. By invoking that person’s duties, their oaths, the important things in their life which demand that they stand and fight, the Corrigun stitches flesh and staunches bleeding through the power of their obligations alone. Though there are few who find the experience altogether pleasant, this prayer is nevertheless one of the reasons why the Corrigun’s priests have so many friends upon the battlefield.
Effect:
The prayer restores one target who is not in their incapacitated or death count to full Hits. This does not affect Wound Cards and will not impact any Injuries or Traumas that a character might otherwise be suffering from.

Pracalam

Gain the following Core Word – Vigourousness
Gain the following Support Words – Impartiality, Guardianship, Children, Rivers
You also gain the following two predtermined spells

Name: Blessing of Pracalam
Magnitude:
1
Word: Inspiration
Description:
There is no more stalwart friend in all the world than Pracalam. Those blessed by His faithful know that they walk alongside a companion who will see them through all trials; who will help ease their burdens and share the fruits of their labour. When they need it, they know where they can turn for that little bit of aid in their time of need.
Effect: The blessed individual gains +1 suit to one check per scene for the remainder of the day.

Name: Blessing of the Bountiful Harvest
Guild:
Church of Pracalam
Word: Vigorousness
Magnitude:
2
Description:
Pracalam’s priesthood are often called upon to cast this blessing over the fields and orchards that they pass through as they wander from village to village. This blessing invokes the assistance of the God in ensuring that the crop grows well, fights off any diseases, and keeps in good health. This blessing makes Priests of Pracalam extremely popular amongst the small folk as they know that their hard work will be rewarded come harvest time.
Effect: The Priest can combat any negative effects which might otherwise impede a healthy harvest and even help to counteract natural impediments such as droughts; helping to grow crops where otherwise the seeds would find little purchase in the soil.

Ekimelahw

Gain the following Core Word – Divination
Gain the following Support Words – Obedience Perception, Authority and Justice
You also gain the following two predtermined spells

Name: Blessing of Ekimelahw
Magnitude:
1
Word: Inspiration
Description:
Those blessed by Ekimelahw are granted some small measure of the Goddess’ perception, able to see and notice things that would otherwise pass them by. This heightened sense of awareness allows them to piece together clues and leverage every advantage to the success of their endeavours. It is said, however, that those who commit crime under the Blessing of Ekimelahw invite harsh repercussions.
Effect: The blessed individual gains +1 suit to one check per scene for the remainder of the day.

Name: Mark of the Outlaw
Word:
Divination
Magnitude:
2
Description:
It is standard procedure for an Ekimelahwian to place the Mark of the Outlaw on those individuals who have fallen under their judgement but who have not yet served out their sentences. This magical brand is usually placed upon the face where it cannot easily be concealed. Efforts to hide it are folly regardless; for in truth it sits upon the soul, and with a thought, the Ekimelahwian can gain insight into where the mark is no matter where it might be in the world, and in this way track down any would who shirk their sentences.
Effect: The Priest places the mark upon the individual in a ritual ceremony of branding or tattooing. The mark will remain permanently in place until the Ekimelahwian dismisses it and allow the Ekimelahwian to know the rough distance and direction of the marked individual.

Terref

Gain the following Core Word – Crafting
Gain the following Support Words – Journeys, Accidents, Rewards and Success
You also gain the following two predtermined spells

Name: Blessing of Terref
Magnitude:
1
Word: Inspiration
Description:
Those blessed by the Lady of Luck know to trust their instincts. Things just always seem to turn out right for them, and when they don’t know what else to do, they can usually throw caution to the wind and know that even if their efforts aren’t successful, they will at the very least be entertaining for the Lady.
Effect: The blessed individual gains +1 suit to one check per scene for the remainder of the day.

Name: Terref’s Evershoes
Word:
Crafting
Magnitude:
2
Description:
The journey of a Terrefian priest is never done, and they need boots which can hold up to the task! Through means of this prayer, a blessing is laid upon any one set of footwear. This renders the shoes completely impervious to any natural wear and tear, able to remain sturdy and strong through any normal environment. The Church is extremely cautious about overuse of this effect; whilst such blessings are given out to those who do a great service to the Church, they don’t want to put the cobblers of the world out of business!
Effect:
The footwear blessed will remain comfortable regardless of the environment. This can offset some fatigue penalties and, of course, traps designed specifically to ruin boots.