There are many Lores which represent your knowledge of things that are happening around you on event or in downtime.

When called for they may be labelled “Generically” i.e. Magic or “Specifically” i.e. Wyld.

If you have a Lore which falls into the Generic list and a Feat Sheet calls for a Generic Skill Test, magic and Wyld in this case you may attempt the test.

If a Feat Sheet asks specifically for Wyld you must have that Lore to make that test.

Magical Lores

Focus

Your understanding of the workings of the magic of Faith and how it affects those that use it and the world around them

NOT

An understanding of the teachings of the Divine beings that guide the people of faith.

Psionic

Your understanding of the workings of the magic of the Mind and how it affects those that use it and the world around them

NOT

An understanding of the way that the Astral functions nor the White and what lurks within it.

Wyld

Your understanding of the workings of the magic of Wyld and how it affects those that use it and the world around them

NOT

An understanding of the Gillieabad and the structure of rituals and how they specifically function.

Source

Your understanding of the workings of the magic of The Source and how it affects those that use it and the world around them

NOT

An understanding of Daemons, the insidious nature of corruption or the inner workings of the Colleges.

Weave

Your understanding of the workings of the magic of the Weave and how it affects those that use it and the world around them

NOT

An understanding of the Strange nor a full knowledge of the performances of history and the power of the Mockingbird Lords.

Vorokian

Your understanding of the workings of The Magic of the Vorokian Worlds and how it affects those that use it and the world around them

NOT

An understanding of each Vorokian Race, the power that is hidden in their worlds or the workings of their Colleges.


Magical Academia

Divine (National)

Your knowledge of a specific Nation’s Pantheon within a society, their teachings and how prayer functions.

NOT

Your knowledge of how their magic works or heretical matters.

Nexus

Your knowledge of the history of the Nexus, College teachings and the power of Convocation

NOT

Your knowledge of how Source magic works or corruption.

Astral

Your knowledge of the history of the Astral, how that knowledge has been interpreted and how circles work.

NOT

Your knowledge of how Psionic magic works or White.

Gillieabad

Your knowledge of the ranks of the Gillieabad and their structure, how their rituals work and their history.

NOT

Your knowledge of how Wyld magic works or Abominations.

Legends

Your knowledge of Ancient Stories that affect the world, their points of power and how summoning their power works or Strange

NOT

Your knowledge of how Weave magic works or Strange.

Vorok Core

Your knowledge of the worlds of the Vorokian, how the Nexus affected their world and how their Convocations worked.

NOT

Your knowledge of how Vorokian magic works or corruption.


Supernatural Creatures

Daemon

Your knowledge of Daemons, their strength, weaknesses and evolutions

NOT

Your knowledge of the Shadowed Lands or Corruption.

Angelic

Your knowledge of Angels, their strength, weaknesses and evolutions

NOT

Your knowledge of the heavens or heresy.

Returned

Your knowledge of the walking Dead, their strength, weaknesses and evolutions

NOT

Your knowledge of how Focus magic works or heresy.

Dahinn

Your knowledge of the Dahinn, their strength, weaknesses and evolutions

NOT

Your knowledge of how Dahinnist magic works or The Hollowing.

Lycan

Your knowledge of Lycanthropes, their strength, weaknesses and evolutions

NOT

Your knowledge of the curse of these creatures.

Fae

Your knowledge of The Fae, their strength, weaknesses and evolutions

NOT

Your knowledge of Eidelos or their stories.


Anthropological

Basanic

Your knowledge of the culture of the Royal Basin

NOT

Anything else

Rhygahrean

Your knowledge of the culture of Rhygahrea

NOT

Anything else

Iskarani

Your knowledge of the culture of the Iskarani

NOT

Anything else

Ancestral

Your knowledge of the culture of the Ancestral

NOT

Anything else

Dragon Empire

Your knowledge of the culture of the Dragon Empire

NOT

Anything else

Drayel Vork

Your knowledge of the culture of the Frozen North

NOT

Anything else

Kuldarian Monarchies

Your knowledge of the culture of the Kuldisar Lands

NOT

Anything else


Daer Akmirian

Myth

Your knowledge of the legends of a land (Choose One)

NOT

The understanding of the Weave

Underworld

Your knowledge of the criminal world of a land (Choose One)

NOT

Your knowledge of the Dead

Law

Your knowledge of the culture of the legal systems of a land (Choose One)

NOT

Anything else

Plants

Your knowledge of Plant life

NOT

Your knowledge of things hidden on people to incriminate them

Beasts

Your knowledge of the Animals

NOT

Anything else

Military

Your knowledge of Military history, units and famous officers of a land (Choose One)

NOT

Anything else

Mercantile

Your knowledge of Merchant rivalries, how to do accounting and famous merchants

NOT

Anything else


Professional

Antiquities

Your knowledge of rare or lost mundane items of great value, their locations and the stories around them

NOT

Anything else

Relics

Your knowledge of enchanted items, their properties and how to make them work

NOT

Anything else

Artificing

Your knowledge of how enchanted items are made and those that make them.

NOT

Anything else

Alchemy

Your knowledge of Potions, tinctures, unguents and those that make them

NOT

Your knowledge of turning lead into gold

Medicae

Your knowledge of medical procedures, famous physicians and medical equipment

NOT

Anything else

Engineering

Your knowledge of famous public works, design work and Engineers of days gone past.

NOT

Anything else

Geology

Your knowledge of the properties of rare resources, minerals, where to find and how to extract them

NOT

Anything else