The Oath – Code, Uniform and Responsibilities
Code of The Oath
Members of the Guild will obey the laws of any land that stands for non-tyrannical conduct.
Members of the Guild will actively support the folk of any community against threats that they are unable to cope with without.
In any situation where the folk of the community are under threat and in all likelihood the guild member(s) will perish defending them, it is the priority mission of the guild member(s) to ensure that a message for assistance is sent before any heroics are attempted.
Members of the guild will offer each other support and assistance wherever possible. Any animosity between guild members is to be taken before a senior guild member and arbitrated fairly.
Guild members will strive to seek out powers that threaten the sanctity of the land and defeat or imprison them wherever possible.
Members of the guild will conduct themselves as befits respected members of the Royal Basin, they will not be seen to bait senior members of society or engage in thuggish or brutish behaviour.
Words of The Oath
The Land, like a house, is empty without the family that dwells in it
The oath is that which reminds us to be the people that we are NEEDED to be. The Oath is not about personal choice; that was made when we entered into this profession. It is about the agreement that we have made and the duty that is upon us.
I swear to use my discretion well and truly, without favouritism, fraud or evil intent, to choose as a person, able and sufficient, to assist the people of the land for the profit of the community. By the will of the Gods and the Spirits. Furthermore I shall stand by my comrades and honour their beliefs as if they were my own in the knowledge that they will honour my own.
The Oath of the Bard
It is the Duty of the Bard to remember the actions of the guild; Their task is to preserve the legends, prophecies, and history of the Oath and of the Royal Basin, a truly sacred responsibility in an ancient society and Guild that stresses oral history and performance. Besides acting as lorekeepers and historians, they are also depended upon to act as a source of inspiration in times of desperate need, or for celebration in those rare and wonderful times of fortune.
“I swear by the Oath to remember so that those others do not forget”
The Oath of the Priest
It is the Duty of the Priest to ensure that the word of all Gods is heard and understood across the Basin so that the Small folk are not fearful or allow superstitions to guide their actions. They must lay the old rumours to rest whilst keeping alive the true fears that come from the evil of allowing deities such as the Maltel Tekrom to infiltrate their lives.
“I swear by the Oath to keep the Faiths strong and the Smallfolk stronger”
The Oath of the Officer
It is the duty of the officer to mediate, counsel, and keep within them a balance between the conflicting elements of the Small folk, the Oath and the military factions of the groups. They are also keepers of the law within the Guild and the communities that it represents. As such, they are also judges and of great importance in discerning the truth and making important decisions. They are considered leaders and tend to carry a sense of authority about them.
“I swear by the Oath to keep a balance and an understanding between those of power and those that are protected by that power.”
The Oath of the Melkarr
It is the duty of the Melkarr to teach and inform the small folk of the ways of the Tao of Kethlan; they are to dispel force truths and heresy against the spirits and seek to impress the true dangers and wonders of the Wyld. They are also to act as liaison between the Altars and Groves of the Wyld and foster a peace between them and the Oath.
“I swear by the Oath to bind the Small Folk and the Spirits and through that unity let them both find strength”
The Oath of the Mage
It is the duty of the Mage to provide the basic principles of understanding to the small folk of the Royal Basin. The Colleges are far removed from the villages and towns and many Sourcerers use their power to intimidate the populace, looking down upon them. The Oath of the mage is to ensure that such bridges are removed allowing the common man to be able to approach such beings of power for the protection that they deserve without fear of retribution.
“I swear to take responsibility for the power that flows through me and to pass that power, through my action, to the people.”
The Oath of the Craftsman
It is the duty of the craftsman to learn the trades of the small folk in the foresight that in many wars or in plagues certain skills of trade and craft are often lost. The Craftsman must spend their time teaching and learning skills throughout the community and in areas where a skill is lacked that they possess they are required fill in until such time as a replacement is found or trained.
“I swear that the Basin will be represented in all skills and trades through the arts of my craft and my patient training.”
The Oath of the Soldier
It is the duty of the soldier to protect the members of the Oath, to stand in defence of the villages of the small folk and to guard their interests against unscrupulous folk. They are also required to train and assist village militias and ensure that a town is able to defend itself should they find themselves preyed upon by mercenary or bandit groups.
“I swear by steel and shield and blood and honour that the people of this Royal Basin shall flourish under my protection.”
Uniform and Guildic Colours
The Guild of Renowned adventurers do not have a guild uniform as such but issue each guild member with a Leaf Clasp Badge that must be worn predominantly when adventuring. The guild also requires a Guild Member to carry their guild Identification papers on them at all times.
Along with everything else mentioned the Oath has various responsibilities that all members of the Order must adhere to. Loosely translated they are as follows:
Sponsoring of the young to become guild members; young members of poorer communities that display skills and abilities useful to the Royal Basin shall be directed to the Guild houses in order that they may be sponsored and trained.
The collection of magic items to be handed in at chapter houses before they are identified and potentially returned to correct owners or the finders of said items.
Fostering friendships and alliances between guilds, political powers and magical fraternities that can be offered to townships and villages that fall under the agreed protection of the Oath.